Game Designer with 6 years of experience. AAA and multi-platform experience. Experienced in level layout, scripting and gameplay prototyping for a variety of genres from MMO’s to action titles.EXPERIENCE
Bellevue, WA — 2011 – 2014
Created and implemented open world events and ambient atmosphere in the Guild Wars 2 game world.
Guild Wars 2
Guild Wars 2 Living World releases (Halloween 2012, Winterday 2012, Dragon Bash, Halloween 2013, Escape from Lion’s Arch, Battle for Lion’s Arch, Dragons Reach pt. 1, Dragon’s Reach pt. 2)
Morrisville, NC — 2007 – 2010
Document, layout and implement gameplay for multiple game genres.
Despicable Me the Game (Wii, PS2, PSP)
Matt Hazard: Blood, Bath, and Beyond (PSN, Xbox Live)
Eat Lead: The Return of Matt Hazard (Xbox360, PS3)
Ben 10: Alien Force (PSP, Wii, PS2)
Dead Head Fred (PSP)
BFA, Game Design and Interactivity — 2002 – 2006
(References available upon request.)