![](http://www.karlhorvath.com/wp-content/uploads/2014/08/MM_Map.jpg)
Location of renown heart.
![](http://www.karlhorvath.com/wp-content/uploads/2014/08/MM_Renown_02.jpg)
(4) Scanner bundle item and skills.
![](http://www.karlhorvath.com/wp-content/uploads/2014/08/MM_Renown_01-1024x702.jpg)
(1) Possible dig site.
(2) Priory NPC waiting for marker.
(3) Cart where players get scanner.
Contributed to Dynamic event scripting, Renown Heart scripting, Jumping Puzzle creation, NPC idle scene scripting & base spawn placement.
Example of content I worked on:
Story:
The Durmond Priory are here to dig up old Asuran artifacts at Rata Pten in Criterion Canyon. The local fauna are not making this easy.
Gameplay:
- The Renown Heart for this area follows the usual requirement of having multiple objectives to complete:
- Kill the canyon spider.
- Scan and mark potential different locations.
- Repair broken carts transporting the artifacts.
- Participate in the event: “Kill the giant spider disrupting the excavation”.
- Reviving downed players or NPCs.
- Turn in Asuran artifacts to NPC collectors.
Creation:
- The renown region script tracks when a player kills a creature and checks to see if that creature counts towards this heart.
- The scanner is a bundle item. Bundle items are carried by the player, replacing their weapon and skills for that item.
- Skills for the scanner are:
- Scan – Sends pulse out to any viable dig sites. Viable ones found within the pulse will play an effect at the dig site.
- Mark – Places a marker at dig site signaling the nearby NPC to start digging at it.
- Electric Shock – Since the player loses all his combat skills, this gives them the ability to fight back without having to drop the bundle.
- Find artifact – Players have a small chance of finding an artifact at an active dig site.
- There is a script for nearby NPCs to start working at a site marked by the players.
- After the NPC works at the marked dig site it has a chance to either spawn a hostile creature or allow the player to collect an artifact by interacting with the dig site.